en:lensorder:version010604:complextypes:glassesarrangement:far
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en:lensorder:version010604:complextypes:glassesarrangement:far [2017/02/14 16:23] – external edit 127.0.0.1 | en:lensorder:version010604:complextypes:glassesarrangement:far [2017/06/19 12:42] (current) – sebastianraring | ||
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+ | ====== glassesArrangement (GlassesArrangement) ====== | ||
+ | |||
+ | [[en: | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ slot ^^ | ||
+ | ^ type | integer | | ||
+ | ^ unity | none | | ||
+ | ^ occurs | 1 | | ||
+ | ^ description | the cell number of the lens in a trial frame. From the frame plane the cells are counted towards the eye with -1 and descending. In the other direction the cells are counted from the frame plane with 1 and ascending. | | ||
+ | |||
+ | ^ sphere ^^ | ||
+ | ^ type | float | | ||
+ | ^ unity | degree | | ||
+ | ^ occurs | 1 or if cylinder or prism is present then 0 | | ||
+ | ^ description | | | ||
+ | |||
+ | ^ //revers (attribute of sphere)// ^^ | ||
+ | ^ type | bool | | ||
+ | ^ use | optional | | ||
+ | ^ default | false | | ||
+ | ^ description | true if the label is towards the eye | | ||
+ | |||
+ | ^ [[en: | ||
+ | ^ type | [[en: | ||
+ | ^ occurs | 1 or if sphere or prism is present then 0 | | ||
+ | ^ description | | | ||
+ | |||
+ | ^ //revers (attribute of cylinder)// ^^ | ||
+ | ^ type | bool | | ||
+ | ^ use | optional | | ||
+ | ^ default | false | | ||
+ | ^ description | true if the label is towards the eye | | ||
+ | |||
+ | ^ [[en: | ||
+ | ^ type | [[en: | ||
+ | ^ occurs | 1 or if sphere or cylinder is present then 0 | | ||
+ | ^ description | | | ||
+ | |||
+ | ^ //revers (attribute of prism)// ^^ | ||
+ | ^ type | bool | | ||
+ | ^ use | optional | | ||
+ | ^ default | false | | ||
+ | ^ description | true if the label is towards the eye | | ||
+ | |||
+ | <code xml> | ||
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